Sangeet Ghimire headshot

$ whoami

Sangeet Ghimire

SDET | Quality Control Engineer | TypeScript | Node.js | Python | Selenium | Cypress | API & UI Test Automation | E-commerce SaaS

$ about

I’m an emerging SDET (Software Development Engineer in Test) with a strong foundation in backend QA, test automation, and a growing toolkit in TypeScript, Node.js, and modern testing frameworks like Cypress and Selenium. Currently working at a fast-moving tech company developing e-commerce automation SaaS, I help ensure the reliability and quality of both backend systems and user-facing interfaces.

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TypeScriptNode.jsPythonSeleniumCypressJavaScriptAPI Test AutomationUI Test AutomationEnd to End Automation

Experience

A5 ITFull Time
Software Quality AssuranceMar 2025 - PresentChicago, Illinois, United States · Remote
  • Automated frontend test cases using Selenium WebDriver with Python.
  • Started building test scripts in TypeScript and Node.js, incorporating Jest for unit/integration testing.
  • Developed reusable Cypress test components to improve coverage, reduce duplication, and enhance maintainability.
  • Integrated Cypress test execution into GitHub Actions workflows for automated CI/CD pipelines.
  • Configured GitHub workflows to trigger tests on pull requests, commits, and deployments, ensuring continuous quality validation.
  • Integrated backend test logic with role/permission-based configurations using JSON schema validation.
  • Conducted API testing using Postman, validating endpoints, payloads, and headers.
  • Used backend logs and database queries to troubleshoot and verify system behavior.
  • Adopted SDET strategies for modularizing test logic, logging, assertions, test data management, and CI compatibility.
CloudQuish LLCApprenticeship
Software Quality Assurance InternSept 2024 - Feb 2025 · 6 mosUnited States · Remote
  • Began career in graphic design, later expanding into software development and testing roles.
  • Leveraged creativity and attention to detail to improve UI/UX testing, bug detection, and user experience validation.
  • Applied game development and design thinking to problem-solving, debugging, and crafting test strategies.
  • Integrated visual design precision with backend and frontend testing for robust software quality assurance.
  • Hands-on experience with manual testing, Selenium, Playwright, WebDriver automation, and API testing (Postman).
  • Skilled in Python, TypeScript unit testing, backend testing, and performance testing, supporting full QA pipelines.
  • Strong soft skills in problem-solving, team collaboration, time management, and adaptability in agile environments.
FreelanceCareer Pivot
Graphic Designer To SDETJul 2023 - Sept 2024 · 1 yr 3 mosRemote
  • Collaborated with cross-functional teams to align designs and project outcomes with business, branding, and technical goals.
  • Maintained high standards of creativity, precision, and professionalism — now applied to software testing and automation tasks.
  • Gained proficiency in digital tools for remote communication, project management, and agile collaboration, useful in QA team settings.
  • Delivered timely, impactful visual solutions enhancing company presence — building discipline for delivering high-quality software testing outcomes.
  • Built problem-solving and analytical skills from design work, now applied in test analysis and debugging.
  • Self-initiated learning in software testing fundamentals, automation tools, and SDET best practices, driving career transition.
  • Adapted design attention to detail and user-centric thinking toward testing UI/UX flows, APIs, and backend systems.
  • Applied continuous learning mindset to expand from design into technical domains, including test scripting, version control, and CI/CD pipelines.
EventsimplifyPart-time
Graphic DesignerAug 2022 - Jun 2023 · 11 mosUnited States · Remote
  • Created visually engaging designs that strengthened brand identity and supported diverse business objectives.
  • Designed for digital and print mediums, including social media graphics, website visuals, promotional materials, and marketing collateral.
  • Skilled in Adobe Illustrator, Photoshop, and Figma for vector art, image editing, and UI/UX mockups.
  • Produced logo designs, pixel art, and custom illustrations tailored to project and client needs.
  • Ensured design consistency, visual hierarchy, and high-quality deliverables across projects.
  • Collaborated with clients and cross-functional teams to translate concepts into impactful visual solutions.
Game DevelopmentHobby
Game Design and DevelopmentUnity and C#
  • Designed and developed multiple 2D games, including shooters, side-scrollers, and platformers, using Unity and C#.
  • Created custom pixel art sprites,tile-maps, animations, backgrounds, and UI elements to craft engaging game worlds.
  • Implemented core gameplay mechanics, player controls, physics interactions, and enemy behaviors through C# scripting.
  • Built game systems such as health, scoring, inventory, and level progression for polished player experiences.
  • Ensured visual and functional consistency across game assets, maintaining high standards of quality and performance.
  • Built state machines for game mechanics and AI behavior scripts, enabling smooth transitions, enemy logic, and dynamic gameplay interactions.

Impact & Achievements

SDET - QA and Testing

Test Automation & QA

  • • Automated E2E tests with Cypress, Playwright, Selenium
  • • API testing with Postman for backend stability
  • • Cut manual testing time by ~60%
  • • Validated cross-browser, responsive behavior

Integration & CI Testing

  • • Wrote DB and API test scripts
  • • Integrated tests into GitHub Actions CI/CD
  • • Achieved ~99% integration test pass rates
  • • Improved script reliability, reduced flakiness

Web Development and Programming (JS, TS, Python)

Web Projects & Automation

  • • Built JS, TS, Python web apps (drumkit-web, spotifile)
  • • Created REST APIs and Flask microservices
  • • Automated tasks, web scraping, data processing
  • • Focused on modular, reusable code

CI/CD & Code Practices

  • • Managed clean, documented GitHub repos
  • • Set up GitHub Actions for tests & builds
  • • Improved pipeline speed with caching, parallel runs
  • • Explored scalable project structures

Unity Game Development

Code Quality

  • • Made 2D Unity games (shooters, platformers)
  • • Wrote C# scripts with state machines & AI Scripts
  • • Designed pixel art, UI elements, animations
  • • Built game systems: health, scoring, inventory

Graphics Design & Creative Work

  • • Applied graphic design to games, logos, UIs
  • • Led full personal projects end-to-end
  • • Combined creativity with technical skills
  • • Shared knowledge through repos & mentorship

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Let's Connect

$ location --current

Kathmandu, Nepal

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sangeet.himire@gmail.com

$ resume.pdf

Download Resume

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