
$ whoami
Sangeet Ghimire
SDET | Quality Control Engineer | TypeScript | Node.js | Python | Selenium | Cypress | API & UI Test Automation | E-commerce SaaS
$ about
I’m an emerging SDET (Software Development Engineer in Test) with a strong foundation in backend QA, test automation, and a growing toolkit in TypeScript, Node.js, and modern testing frameworks like Cypress and Selenium. Currently working at a fast-moving tech company developing e-commerce automation SaaS, I help ensure the reliability and quality of both backend systems and user-facing interfaces.
$ skills
TypeScriptNode.jsPythonSeleniumCypressJavaScriptAPI Test AutomationUI Test AutomationEnd to End Automation
Experience
A5 ITFull Time
Software Quality AssuranceMar 2025 - PresentChicago, Illinois, United States · Remote
- Automated frontend test cases using Selenium WebDriver with Python.
- Started building test scripts in TypeScript and Node.js, incorporating Jest for unit/integration testing.
- Developed reusable Cypress test components to improve coverage, reduce duplication, and enhance maintainability.
- Integrated Cypress test execution into GitHub Actions workflows for automated CI/CD pipelines.
- Configured GitHub workflows to trigger tests on pull requests, commits, and deployments, ensuring continuous quality validation.
- Integrated backend test logic with role/permission-based configurations using JSON schema validation.
- Conducted API testing using Postman, validating endpoints, payloads, and headers.
- Used backend logs and database queries to troubleshoot and verify system behavior.
- Adopted SDET strategies for modularizing test logic, logging, assertions, test data management, and CI compatibility.
CloudQuish LLCApprenticeship
Software Quality Assurance InternSept 2024 - Feb 2025 · 6 mosUnited States · Remote
- Began career in graphic design, later expanding into software development and testing roles.
- Leveraged creativity and attention to detail to improve UI/UX testing, bug detection, and user experience validation.
- Applied game development and design thinking to problem-solving, debugging, and crafting test strategies.
- Integrated visual design precision with backend and frontend testing for robust software quality assurance.
- Hands-on experience with manual testing, Selenium, Playwright, WebDriver automation, and API testing (Postman).
- Skilled in Python, TypeScript unit testing, backend testing, and performance testing, supporting full QA pipelines.
- Strong soft skills in problem-solving, team collaboration, time management, and adaptability in agile environments.
FreelanceCareer Pivot
Graphic Designer To SDETJul 2023 - Sept 2024 · 1 yr 3 mosRemote
- Collaborated with cross-functional teams to align designs and project outcomes with business, branding, and technical goals.
- Maintained high standards of creativity, precision, and professionalism — now applied to software testing and automation tasks.
- Gained proficiency in digital tools for remote communication, project management, and agile collaboration, useful in QA team settings.
- Delivered timely, impactful visual solutions enhancing company presence — building discipline for delivering high-quality software testing outcomes.
- Built problem-solving and analytical skills from design work, now applied in test analysis and debugging.
- Self-initiated learning in software testing fundamentals, automation tools, and SDET best practices, driving career transition.
- Adapted design attention to detail and user-centric thinking toward testing UI/UX flows, APIs, and backend systems.
- Applied continuous learning mindset to expand from design into technical domains, including test scripting, version control, and CI/CD pipelines.
EventsimplifyPart-time
Graphic DesignerAug 2022 - Jun 2023 · 11 mosUnited States · Remote
- Created visually engaging designs that strengthened brand identity and supported diverse business objectives.
- Designed for digital and print mediums, including social media graphics, website visuals, promotional materials, and marketing collateral.
- Skilled in Adobe Illustrator, Photoshop, and Figma for vector art, image editing, and UI/UX mockups.
- Produced logo designs, pixel art, and custom illustrations tailored to project and client needs.
- Ensured design consistency, visual hierarchy, and high-quality deliverables across projects.
- Collaborated with clients and cross-functional teams to translate concepts into impactful visual solutions.
Game DevelopmentHobby
Game Design and DevelopmentUnity and C#
- Designed and developed multiple 2D games, including shooters, side-scrollers, and platformers, using Unity and C#.
- Created custom pixel art sprites,tile-maps, animations, backgrounds, and UI elements to craft engaging game worlds.
- Implemented core gameplay mechanics, player controls, physics interactions, and enemy behaviors through C# scripting.
- Built game systems such as health, scoring, inventory, and level progression for polished player experiences.
- Ensured visual and functional consistency across game assets, maintaining high standards of quality and performance.
- Built state machines for game mechanics and AI behavior scripts, enabling smooth transitions, enemy logic, and dynamic gameplay interactions.
Impact & Achievements
SDET - QA and Testing
Test Automation & QA
- • Automated E2E tests with Cypress, Playwright, Selenium
- • API testing with Postman for backend stability
- • Cut manual testing time by ~60%
- • Validated cross-browser, responsive behavior
Integration & CI Testing
- • Wrote DB and API test scripts
- • Integrated tests into GitHub Actions CI/CD
- • Achieved ~99% integration test pass rates
- • Improved script reliability, reduced flakiness
Web Development and Programming (JS, TS, Python)
Web Projects & Automation
- • Built JS, TS, Python web apps (drumkit-web, spotifile)
- • Created REST APIs and Flask microservices
- • Automated tasks, web scraping, data processing
- • Focused on modular, reusable code
CI/CD & Code Practices
- • Managed clean, documented GitHub repos
- • Set up GitHub Actions for tests & builds
- • Improved pipeline speed with caching, parallel runs
- • Explored scalable project structures
Unity Game Development
Code Quality
- • Made 2D Unity games (shooters, platformers)
- • Wrote C# scripts with state machines & AI Scripts
- • Designed pixel art, UI elements, animations
- • Built game systems: health, scoring, inventory
Graphics Design & Creative Work
- • Applied graphic design to games, logos, UIs
- • Led full personal projects end-to-end
- • Combined creativity with technical skills
- • Shared knowledge through repos & mentorship
$ contact --info
Let's Connect
$ location --current
Kathmandu, Nepal
$ contact --email
sangeet.himire@gmail.com$ resume.pdf
Download Resume$ ls ./social-links